Health
The long awaited sequel to Stamina
Status | Released |
Platforms | HTML5 |
Rating | Rated 4.7 out of 5 stars (27 total ratings) |
Author | NinaBirb |
Genre | Puzzle |
Made with | PuzzleScript |
Tags | PuzzleScript, Sokoban |
The long awaited sequel to Stamina
Status | Released |
Platforms | HTML5 |
Rating | Rated 4.7 out of 5 stars (27 total ratings) |
Author | NinaBirb |
Genre | Puzzle |
Made with | PuzzleScript |
Tags | PuzzleScript, Sokoban |
Comments
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This seemed a little less focused than Stamina with a lot of objects to remember the function of. Fun ideas though, especially in the second half.
Great game, question how did you get the health mechanic? I'm trying to figure out a similar mechanic but cannot for the life of me figure it out with PuzzleScript's limitations
I'm very much a beginner when it comes to puzzlescript, so I didn't really use some lines of code to do the whole thing. I basically just programmed every single combination of things that can happen. Which heart gets filled based off the hearts that are empty, which heart becomes empty, which heart gets filled when one empty heart is blocked by an object, etc. It's extremely messy and very inconvenient when trying to fix bugs, but it works.
Just played through your games, love discovering a trove of puzzlescript gems!
Unique mechanic. Also this game look like Covemount.
game difficulty is quite easy there are a lot of cool mechanics I wish you could expand on making harder levels
It's always a good day when NinaBirb graces us with another puzzlescript banger :)
this made me go check out Stamina
All killer no filler, it's just how NinaBirb rolls
very low difficulty, but also pretty cool mechanics! i honestly got confused by elements with the same shape but different color (like the blue and black spikes), but other than that this is pretty nice :)
Low puzzle difficulty, but very fun mechanics. There's a bit of 'guess the puzzlescript logic' but you can guess which is the correct thing to try quickly since there's only so many edge cases to check.
Another puzzle game that plays with the concept of taking and healing damage to change game state is 'Side by Size' on Steam. You might enjoy it.
Great game! Concepts introduced well and expanded slowly enough to make me feel clever
As soon as I saw the thumbnail, I was like "but is there a meta part where you push the hearts around?" :D Amazing game, as always!