there wasn't a death tile in the entrance to the flag, so you could just push the crate until you were right next the entrance then move up, since walking off of a death tile does not kill the player.
finished 18 of levels thus far. Fantastic fantastic puzzles! I particularly liked Distant. The mechanics are so so good, and the aesthetics are very clear! ^^
← Return to game
Comments
Log in with itch.io to leave a comment.
changing lanes is so easy, how was there cheese?
Originally there was a way to beat the level that ignored the second crate.
If you remember (It was 8 months ago), how exactly could you ignore it?
there wasn't a death tile in the entrance to the flag, so you could just push the crate until you were right next the entrance then move up, since walking off of a death tile does not kill the player.
wow!
Hitchhiker is just killing me. great puzzles here, thanks :D
finished 18 of levels thus far. Fantastic fantastic puzzles! I particularly liked Distant. The mechanics are so so good, and the aesthetics are very clear! ^^
very fun one. can't wait one day, where you pull an amalgamation of every sokotwist you have made.
very nice
The mechanics in this are so simple yet so interesting!